Hey everyone Duke from CCI Solutions with my friend Thomas Fonseca from Chauvet Professional in ChamSys. We're here with the new QuickQ Series lighting console. We have the 20 in front of us 10 and 30 on our website. Depending on how many faders and what and how many output you need. But, one of the really really cool things about it's such a small console. But man it's got a lot of horsepower, and one of the things that I don't think I've ever seen in a console this size is an effects engine - which is crazy. So most of us know about effects when you start thing about moving lights right.
Lights are whipping around.
The Ballyhoos and the circles around...
Because nothing's better than blinding people with lights.
But it's not just about movers. There's actually a lot of things in effects engine can do. So what we want to do is we want to get into the effects engine, but I mean just real quick, what are some of the other cool things that you can do.
So let's say you wanted to. So you wanted to do a rainbow chase across the room.
Or even utilizing the LEDs that you have, not just across the room but maybe your back wall, your set piece and doing some nice chases. You can also do that one effect that I really like would be sort of deeming slow.
I Love that.
...coming in and out of fixtures. You can easily do that with the effects engines on board, and we've we've actually grouped them together so that you can easily find them if you're in color and you're already picking a color,.
Right next to it are all the effects regarding color. Same thing for movement. If you're moving the fixture all the effects are right there within that same tab.
So all right so intensity color movement....
...the effects engine has all that just really laid out. I love that you mentioned the kind of the slow on and off, because that's always been one of my favorite looks to create in a concert environment.
It's just kind of that whether it's top line or backlight it just sort of that kind of pop porn on and off like.
Well we need to dig into this because I love this stuff, so let's dig into the effects engine on this thing.
Lets do it.
All right so Thomas, let's kind of walk through a couple of facts here. Let's look at this affects the engine, and how both simple yet powerful it is with a couple of different effects.
Yeah absolutely. And please check out our other videos regarding how to connect your Visualizer to the console, because we're using this so we can see the effects that we're.
Yeah. So we've got the MagicViz software hooked up to, from another computer to our QuickQ console here. So as we were talking, about earlier I love that kind of intensity chase where lights just sort of come on and come off - sort of in that pattern. So, that's the first thing I want you to show me because that's I love that chase.
So the first thing would be to to not only select the fixtures that we were working with, as well as bring them up so we can see it. So right now I've picked up our four and MK2 Spots and I'm going to go into intensity.
And right here you see - remember we've paired effects next to, or in the same tabs as the ones that we're working with. So if you're in color, then effects of color or in the color tab. If I'm in intensity, the effects of intensity, are all here as well. So let's say I want a dimmer chase, and you can see they're all labeled really easily. I want to do a flicker, I can do a flicker. I want to do a cross fade, a pan dimmer or random chase, but let's go ahead and do a dimmers chase. And a keynote for dimmer chases to work, you actually have to bring those faders down, because otherwise they're just at full.
It's overwriting the Zero Point at that point.
So you don't want it off.
You don't want it off. You just wanted to be able to bring it down, because otherwise if we bring it off then we're we're essentially turning on selecting the action.
Totally makes sense.
So you just want to bring it down so you can see the effect.
See this is I love what I love about this effect is this is something that you can do with a Par can. This is something.
You can do right. Moving lights it kind of doesn't matter what you're using this is kind of a nice subtle effect to make it feel like you've got good energy without even needing moving lights.
Yeah and you can do it a couple of different things with it. Of course you can adjust the speed. So you can either slow it down or speed it up. You can change the size of the effect - so, meaning how big do I want the effect to run over all these fixtures.
Right. So I can I can bring up the size I can bring down the size as well.
So it really depends of how much you wanted to be.
And I think the key thing with any effects is you've got to not be afraid to play with those settings, because that speed and that size will get you kind of that, that feel that you're after. So, definitely correct those crack them down and find that good place for you on our effect.
Yeah and we also give you the ability to use parts so you can spread them apart, or you can do them - OK, I want I want it in two parts. So two are doing the same thing in the other two are doing the other thing.
It's great if you were trying to do that like something...
All the same...
...twenty-four lights and you wanted them to be a little bit more together.
Exactly. Right now they're all doing the same together or I want them to spread. So it circles around from one to the other.
Cool so let's take this off and you pull up the color effects and I think there's some really cool stuff in this color effect.
It really easy.
It's really cool, so you can do like a CMY effect. You can also do sort of an RGB effect. And again, you can always play with the speed with the size.
And I love that you just got off of the console now you're on the tablet.
That's what's so cool is there's just so many different ways to do this.
And again parts it's also the ability that you can do. You can do sort of a blue chase.
So it just comes into blue, but it's it's turn.
Green you can do green and blue.
And you've got these are kind of nice phased in and fade out of color. But I also see some of them say snap on it.
So those are gonna. Those are gonna move just a little bit faster and it's gonna hit those colors a little harder.
Or you can speed it up of course.
And you as you can notice. I still have the dimmer...
...effect running as well. So you can have both effects running at the same time. So right now we are working with movers, right. So if I tilt them up and maybe fan these guys a little bit. I can now look at the effects, and again effects is right next to it.
It's all in here and I have all kinds of effects one that's a really big favorite. I mean it's the circle effect.
Which you're basically just doing a ballyhoo.. around
Right, right now. It's a huge circle.
Exactly. So again I do have size control of my size, right. So I can control the size of it and control the speed.
So now we have three effects all running at the same time.
That's really powerful. I mean you usually have to get into a console that's, you know 10+ thousand dollars to get this kind of an effects engine, and what you guys have been able to do here is kind of distill this down to something that's very simple but also very effective.
And also depending on what fixtures you're working with, but you do have beam effects as well. So one that I like would be a Zoom Chase. So basically...
You zoom in and.
...zooming in and out.
No, that's real cool - So of course before we we end our time on the effects engine, the most important function to learn of the effects engine is how do I turn it off.
Well you can always bring it bring on your faders down, or in every in every single one you have no effect no effect.
Also in position, no effect.
But simply just pull the faders down to zero will actually cancel all of them.
Yes it would. Everything would die. So they make sure that if you're happy with it record it somewhere. So that you don't lose exactly what you have.
That's a good call. Dude that's awesome. Tons of horsepower.
This little console has that much power which is awesome. So the effects engine super, super simple to use - whether you've got moving lights, no moving lights. There's actually a lot you can do here. So more information on these consoles, whether you want to buy the 10, the 20, or the 30 based on what you need for inputs and outputs and how many fixtures you have and lots more training videos. This is just one of many so all of that is available on our website ccisolutions.com